
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
  "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">


<html xmlns="http://www.w3.org/1999/xhtml">
  <head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    
    <title>Index &mdash; pymunk 4.0.0 documentation</title>
    
    <link rel="stylesheet" href="_static/pymunk.css" type="text/css" />
    <link rel="stylesheet" href="_static/pygments.css" type="text/css" />
    
    <script type="text/javascript">
      var DOCUMENTATION_OPTIONS = {
        URL_ROOT:    './',
        VERSION:     '4.0.0',
        COLLAPSE_INDEX: false,
        FILE_SUFFIX: '.html',
        HAS_SOURCE:  true
      };
    </script>
    <script type="text/javascript" src="_static/jquery.js"></script>
    <script type="text/javascript" src="_static/underscore.js"></script>
    <script type="text/javascript" src="_static/doctools.js"></script>
    <link rel="shortcut icon" href="_static/pymunk_favicon.ico"/>
    <link rel="top" title="pymunk 4.0.0 documentation" href="index.html" /> 
  </head>
  <body>
    <div class="related">
      <h3>Navigation</h3>
      <ul>
        <li class="right" style="margin-right: 10px">
          <a href="#" title="General Index"
             accesskey="I">index</a></li>
        <li class="right" >
          <a href="py-modindex.html" title="Python Module Index"
             >modules</a> |</li>
        <li><a href="index.html">pymunk 4.0.0 documentation</a> &raquo;</li> 
      </ul>
    </div>  

    <div class="document">
      <div class="documentwrapper">
        <div class="bodywrapper">
          <div class="body">
            

<h1 id="index">Index</h1>

<div class="genindex-jumpbox">
 <a href="#_"><strong>_</strong></a>
 | <a href="#A"><strong>A</strong></a>
 | <a href="#B"><strong>B</strong></a>
 | <a href="#C"><strong>C</strong></a>
 | <a href="#D"><strong>D</strong></a>
 | <a href="#E"><strong>E</strong></a>
 | <a href="#F"><strong>F</strong></a>
 | <a href="#G"><strong>G</strong></a>
 | <a href="#I"><strong>I</strong></a>
 | <a href="#K"><strong>K</strong></a>
 | <a href="#L"><strong>L</strong></a>
 | <a href="#M"><strong>M</strong></a>
 | <a href="#N"><strong>N</strong></a>
 | <a href="#O"><strong>O</strong></a>
 | <a href="#P"><strong>P</strong></a>
 | <a href="#R"><strong>R</strong></a>
 | <a href="#S"><strong>S</strong></a>
 | <a href="#T"><strong>T</strong></a>
 | <a href="#U"><strong>U</strong></a>
 | <a href="#V"><strong>V</strong></a>
 | <a href="#W"><strong>W</strong></a>
 | <a href="#X"><strong>X</strong></a>
 | <a href="#Y"><strong>Y</strong></a>
 | <a href="#Z"><strong>Z</strong></a>
 
</div>
<h2 id="_">_</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Arbiter.__init__">__init__() (pymunk.Arbiter method)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.BB.__init__">(pymunk.BB method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Body.__init__">(pymunk.Body method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Circle.__init__">(pymunk.Circle method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Contact.__init__">(pymunk.Contact method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Poly.__init__">(pymunk.Poly method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.__init__">(pymunk.Segment method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.SegmentQueryInfo.__init__">(pymunk.SegmentQueryInfo method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.__init__">(pymunk.Shape method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Space.__init__">(pymunk.Space method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.Constraint.__init__">(pymunk.constraint.Constraint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.__init__">(pymunk.constraint.DampedRotarySpring method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.__init__">(pymunk.constraint.DampedSpring method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.__init__">(pymunk.constraint.GearJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.__init__">(pymunk.constraint.GrooveJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.__init__">(pymunk.constraint.PinJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.__init__">(pymunk.constraint.PivotJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.__init__">(pymunk.constraint.RatchetJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.__init__">(pymunk.constraint.RotaryLimitJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor.__init__">(pymunk.constraint.SimpleMotor method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.__init__">(pymunk.constraint.SlideJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.__init__">(pymunk.vec2d.Vec2d method)</a>
  </dt>

      </dl></dd>
  </dl></td>
</tr></table>

<h2 id="A">A</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.Constraint.a">a (pymunk.constraint.Constraint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Segment.a">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.a">(pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.a">(pymunk.constraint.DampedSpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.a">(pymunk.constraint.GearJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.a">(pymunk.constraint.GrooveJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.a">(pymunk.constraint.PinJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.a">(pymunk.constraint.PivotJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.a">(pymunk.constraint.RatchetJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.a">(pymunk.constraint.RotaryLimitJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor.a">(pymunk.constraint.SimpleMotor attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.a">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Body.activate">activate() (pymunk.Body method)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.Constraint.activate_bodies">activate_bodies() (pymunk.constraint.Constraint method)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.activate_bodies">(pymunk.constraint.DampedRotarySpring method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.activate_bodies">(pymunk.constraint.DampedSpring method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.activate_bodies">(pymunk.constraint.GearJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.activate_bodies">(pymunk.constraint.GrooveJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.activate_bodies">(pymunk.constraint.PinJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.activate_bodies">(pymunk.constraint.PivotJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.activate_bodies">(pymunk.constraint.RatchetJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.activate_bodies">(pymunk.constraint.RotaryLimitJoint method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor.activate_bodies">(pymunk.constraint.SimpleMotor method)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.activate_bodies">(pymunk.constraint.SlideJoint method)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Space.add">add() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.add_collision_handler">add_collision_handler() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.add_post_step_callback">add_post_step_callback() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.anchr1">anchr1 (pymunk.constraint.DampedSpring attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.anchr1">(pymunk.constraint.PinJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.anchr1">(pymunk.constraint.PivotJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.anchr1">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.anchr2">anchr2 (pymunk.constraint.DampedSpring attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.anchr2">(pymunk.constraint.GrooveJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.anchr2">(pymunk.constraint.PinJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.anchr2">(pymunk.constraint.PivotJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.anchr2">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.angle">angle (pymunk.Body attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.angle">(pymunk.constraint.RatchetJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.angle">(pymunk.vec2d.Vec2d attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.angle_degrees">angle_degrees (pymunk.vec2d.Vec2d attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.angular_velocity">angular_velocity (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.angular_velocity_limit">angular_velocity_limit (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.apply_force">apply_force() (pymunk.Body method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.apply_impulse">apply_impulse() (pymunk.Body method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Arbiter">Arbiter (class in pymunk)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="B">B</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.Constraint.b">b (pymunk.constraint.Constraint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Segment.b">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.b">(pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.b">(pymunk.constraint.DampedSpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.b">(pymunk.constraint.GearJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.b">(pymunk.constraint.GrooveJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.b">(pymunk.constraint.PinJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.b">(pymunk.constraint.PivotJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.b">(pymunk.constraint.RatchetJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.b">(pymunk.constraint.RotaryLimitJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor.b">(pymunk.constraint.SimpleMotor attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.b">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.BB">BB (class in pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.bb">bb (pymunk.Circle attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.bb">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.bb">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.bb">(pymunk.Shape attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Space.bb_query">bb_query() (pymunk.Space method)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Space.bodies">bodies (pymunk.Space attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body">Body (class in pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.body">body (pymunk.Circle attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.body">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.body">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.body">(pymunk.Shape attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.BB.bottom">bottom (pymunk.BB attribute)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="C">C</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Circle.cache_bb">cache_bb() (pymunk.Circle method)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.cache_bb">(pymunk.Poly method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.cache_bb">(pymunk.Segment method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.cache_bb">(pymunk.Shape method)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.util.html#pymunk.util.calc_area">calc_area() (in module pymunk.util)</a>
  </dt>

      
  <dt><a href="pymunk.util.html#pymunk.util.calc_center">calc_center() (in module pymunk.util)</a>
  </dt>

      
  <dt><a href="pymunk.util.html#pymunk.util.calc_perimeter">calc_perimeter() (in module pymunk.util)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.chipmunk_version">chipmunk_version (in module pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle">Circle (class in pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.BB.clamp_vect">clamp_vect() (pymunk.BB method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.collision_bias">collision_bias (pymunk.Space attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.collision_persistence">collision_persistence (pymunk.Space attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.collision_slop">collision_slop (pymunk.Space attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.collision_type">collision_type (pymunk.Circle attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.collision_type">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.collision_type">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.collision_type">(pymunk.Shape attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.Constraint">Constraint (class in pymunk.constraint)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.constraints">constraints (pymunk.Body attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Space.constraints">(pymunk.Space attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Contact">Contact (class in pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Arbiter.contacts">contacts (pymunk.Arbiter attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.BB.contains">contains() (pymunk.BB method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.BB.contains_vect">contains_vect() (pymunk.BB method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.convert_to_basis">convert_to_basis() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.util.html#pymunk.util.convex_hull">convex_hull() (in module pymunk.util)</a>
  </dt>

      
  <dt><a href="pymunk.util.html#pymunk.util.convexise">convexise() (in module pymunk.util)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.cpvrotate">cpvrotate() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.cpvunrotate">cpvunrotate() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Poly.create_box">create_box() (pymunk.Poly static method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.cross">cross() (pymunk.vec2d.Vec2d method)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="D">D</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring">DampedRotarySpring (class in pymunk.constraint)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring">DampedSpring (class in pymunk.constraint)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.damping">damping (pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Space.damping">(pymunk.Space attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.damping">(pymunk.constraint.DampedSpring attribute)</a>
  </dt>

      </dl></dd>
  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.distance">distance (pymunk.constraint.PinJoint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Contact.distance">(pymunk.Contact attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.dot">dot() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.pygame_util.html#pymunk.pygame_util.draw">draw() (in module pymunk.pygame_util)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.pyglet_util.html#pymunk.pyglet_util.draw">(in module pymunk.pyglet_util)</a>
  </dt>

      </dl></dd>
  </dl></td>
</tr></table>

<h2 id="E">E</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.each_arbiter">each_arbiter() (pymunk.Body method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Arbiter.elasticity">elasticity (pymunk.Arbiter attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Circle.elasticity">(pymunk.Circle attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Poly.elasticity">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.elasticity">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.elasticity">(pymunk.Shape attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Space.enable_contact_graph">enable_contact_graph (pymunk.Space attribute)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.Constraint.error_bias">error_bias (pymunk.constraint.Constraint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.error_bias">(pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.error_bias">(pymunk.constraint.DampedSpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.error_bias">(pymunk.constraint.GearJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.error_bias">(pymunk.constraint.GrooveJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.error_bias">(pymunk.constraint.PinJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.error_bias">(pymunk.constraint.PivotJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.error_bias">(pymunk.constraint.RatchetJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.error_bias">(pymunk.constraint.RotaryLimitJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor.error_bias">(pymunk.constraint.SimpleMotor attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.error_bias">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.BB.expand">expand() (pymunk.BB method)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="F">F</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.force">force (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Arbiter.friction">friction (pymunk.Arbiter attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Circle.friction">(pymunk.Circle attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Poly.friction">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.friction">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.friction">(pymunk.Shape attribute)</a>
  </dt>

      </dl></dd>
  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.from_param">from_param() (pymunk.vec2d.Vec2d class method)</a>
  </dt>

      
  <dt><a href="pymunk.pygame_util.html#pymunk.pygame_util.from_pygame">from_pygame() (in module pymunk.pygame_util)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="G">G</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint">GearJoint (class in pymunk.constraint)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.get_angle">get_angle() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.get_angle_between">get_angle_between() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.get_angle_degrees">get_angle_degrees() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.get_angle_degrees_between">get_angle_degrees_between() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.get_dist_sqrd">get_dist_sqrd() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.get_distance">get_distance() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.SegmentQueryInfo.get_hit_distance">get_hit_distance() (pymunk.SegmentQueryInfo method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.SegmentQueryInfo.get_hit_point">get_hit_point() (pymunk.SegmentQueryInfo method)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.get_length">get_length() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.get_length_sqrd">get_length_sqrd() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.pygame_util.html#pymunk.pygame_util.get_mouse_pos">get_mouse_pos() (in module pymunk.pygame_util)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Poly.get_vertices">get_vertices() (pymunk.Poly method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.gravity">gravity (pymunk.Space attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.groove_a">groove_a (pymunk.constraint.GrooveJoint attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.groove_b">groove_b (pymunk.constraint.GrooveJoint attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint">GrooveJoint (class in pymunk.constraint)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.group">group (pymunk.Circle attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.group">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.group">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.group">(pymunk.Shape attribute)</a>
  </dt>

      </dl></dd>
  </dl></td>
</tr></table>

<h2 id="I">I</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Space.idle_speed_threshold">idle_speed_threshold (pymunk.Space attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.Constraint.impulse">impulse (pymunk.constraint.Constraint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.impulse">(pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.impulse">(pymunk.constraint.DampedSpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.impulse">(pymunk.constraint.GearJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.impulse">(pymunk.constraint.GrooveJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.impulse">(pymunk.constraint.PinJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.impulse">(pymunk.constraint.PivotJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.impulse">(pymunk.constraint.RatchetJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.impulse">(pymunk.constraint.RotaryLimitJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor.impulse">(pymunk.constraint.SimpleMotor attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.impulse">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.inf">inf (in module pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.int_tuple">int_tuple (pymunk.vec2d.Vec2d attribute)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.interpolate_to">interpolate_to() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.BB.intersects">intersects() (pymunk.BB method)</a>
  </dt>

      
  <dt><a href="pymunk.util.html#pymunk.util.is_clockwise">is_clockwise() (in module pymunk.util)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.util.html#pymunk.util.is_convex">is_convex() (in module pymunk.util)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Arbiter.is_first_contact">is_first_contact (pymunk.Arbiter attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.is_rogue">is_rogue (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.is_sleeping">is_sleeping (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.is_static">is_static (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.iterations">iterations (pymunk.Space attribute)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="K">K</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.kinetic_energy">kinetic_energy (pymunk.Body attribute)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="L">L</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Circle.layers">layers (pymunk.Circle attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.layers">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.layers">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.layers">(pymunk.Shape attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.BB.left">left (pymunk.BB attribute)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.length">length (pymunk.vec2d.Vec2d attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.local_to_world">local_to_world() (pymunk.Body method)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="M">M</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.mass">mass (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.max">max (pymunk.constraint.RotaryLimitJoint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.max">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.Constraint.max_bias">max_bias (pymunk.constraint.Constraint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.max_bias">(pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.max_bias">(pymunk.constraint.DampedSpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.max_bias">(pymunk.constraint.GearJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.max_bias">(pymunk.constraint.GrooveJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.max_bias">(pymunk.constraint.PinJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.max_bias">(pymunk.constraint.PivotJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.max_bias">(pymunk.constraint.RatchetJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.max_bias">(pymunk.constraint.RotaryLimitJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor.max_bias">(pymunk.constraint.SimpleMotor attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.max_bias">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.Constraint.max_force">max_force (pymunk.constraint.Constraint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.max_force">(pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.max_force">(pymunk.constraint.DampedSpring attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.max_force">(pymunk.constraint.GearJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GrooveJoint.max_force">(pymunk.constraint.GrooveJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint.max_force">(pymunk.constraint.PinJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint.max_force">(pymunk.constraint.PivotJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.max_force">(pymunk.constraint.RatchetJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.max_force">(pymunk.constraint.RotaryLimitJoint attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor.max_force">(pymunk.constraint.SimpleMotor attribute)</a>
  </dt>

        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.max_force">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.BB.merge">merge() (pymunk.BB method)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint.min">min (pymunk.constraint.RotaryLimitJoint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint.min">(pymunk.constraint.SlideJoint attribute)</a>
  </dt>

      </dl></dd>
  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.moment">moment (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.moment_for_box">moment_for_box() (in module pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.moment_for_circle">moment_for_circle() (in module pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.moment_for_poly">moment_for_poly() (in module pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.moment_for_segment">moment_for_segment() (in module pymunk)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="N">N</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.SegmentQueryInfo.n">n (pymunk.SegmentQueryInfo attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.nearest_point_query">nearest_point_query() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.nearest_point_query_nearest">nearest_point_query_nearest() (pymunk.Space method)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Contact.normal">normal (pymunk.Contact attribute)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.normalize_return_length">normalize_return_length() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.normalized">normalized() (pymunk.vec2d.Vec2d method)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="O">O</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Circle.offset">offset (pymunk.Circle attribute)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.ones">ones() (pymunk.vec2d.Vec2d static method)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunkoptions.html#pymunkoptions.options">options (in module pymunkoptions)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="P">P</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.perpendicular">perpendicular() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.perpendicular_normal">perpendicular_normal() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.phase">phase (pymunk.constraint.GearJoint attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.phase">(pymunk.constraint.RatchetJoint attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PinJoint">PinJoint (class in pymunk.constraint)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.PivotJoint">PivotJoint (class in pymunk.constraint)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.point_query">point_query() (pymunk.Circle method)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.point_query">(pymunk.Poly method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.point_query">(pymunk.Segment method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.point_query">(pymunk.Shape method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Space.point_query">(pymunk.Space method)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Space.point_query_first">point_query_first() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Poly">Poly (class in pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.util.html#pymunk.util.poly_vectors_around_center">poly_vectors_around_center() (in module pymunk.util)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.position">position (pymunk.Body attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Contact.position">(pymunk.Contact attribute)</a>
  </dt>

      </dl></dd>
  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.position_func">position_func (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.projection">projection() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.html#module-pymunk">pymunk (module)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#module-pymunk.constraint">pymunk.constraint (module)</a>
  </dt>

      
  <dt><a href="pymunk.pygame_util.html#module-pymunk.pygame_util">pymunk.pygame_util (module)</a>
  </dt>

      
  <dt><a href="pymunk.pyglet_util.html#module-pymunk.pyglet_util">pymunk.pyglet_util (module)</a>
  </dt>

      
  <dt><a href="pymunk.util.html#module-pymunk.util">pymunk.util (module)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#module-pymunk.vec2d">pymunk.vec2d (module)</a>
  </dt>

      
  <dt><a href="pymunkoptions.html#module-pymunkoptions">pymunkoptions (module)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="R">R</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Circle.radius">radius (pymunk.Circle attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.radius">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.radius">(pymunk.Segment attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint.ratchet">ratchet (pymunk.constraint.RatchetJoint attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RatchetJoint">RatchetJoint (class in pymunk.constraint)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor.rate">rate (pymunk.constraint.SimpleMotor attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.GearJoint.ratio">ratio (pymunk.constraint.GearJoint attribute)</a>
  </dt>

      
  <dt><a href="pymunk.util.html#pymunk.util.reduce_poly">reduce_poly() (in module pymunk.util)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.reindex_shape">reindex_shape() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.reindex_static">reindex_static() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.remove">remove() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.remove_collision_handler">remove_collision_handler() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.reset_forces">reset_forces() (pymunk.Body method)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.reset_shapeid_counter">reset_shapeid_counter() (in module pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.rest_angle">rest_angle (pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.rest_length">rest_length (pymunk.constraint.DampedSpring attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.BB.right">right (pymunk.BB attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.RotaryLimitJoint">RotaryLimitJoint (class in pymunk.constraint)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.rotate">rotate() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.rotate_degrees">rotate_degrees() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.rotated">rotated() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.rotated_degrees">rotated_degrees() (pymunk.vec2d.Vec2d method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.rotation_vector">rotation_vector (pymunk.Body attribute)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="S">S</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Segment">Segment (class in pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.segment_query">segment_query() (pymunk.Circle method)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.segment_query">(pymunk.Poly method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.segment_query">(pymunk.Segment method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.segment_query">(pymunk.Shape method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Space.segment_query">(pymunk.Space method)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Space.segment_query_first">segment_query_first() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.SegmentQueryInfo">SegmentQueryInfo (class in pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.sensor">sensor (pymunk.Circle attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.sensor">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.sensor">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.sensor">(pymunk.Shape attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Space.set_default_collision_handler">set_default_collision_handler() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Shape">Shape (class in pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.SegmentQueryInfo.shape">shape (pymunk.SegmentQueryInfo attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.shape_query">shape_query() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Arbiter.shapes">shapes (pymunk.Arbiter attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Body.shapes">(pymunk.Body attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Space.shapes">(pymunk.Space attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SimpleMotor">SimpleMotor (class in pymunk.constraint)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.sleep">sleep() (pymunk.Body method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.sleep_time_threshold">sleep_time_threshold (pymunk.Space attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.sleep_with_group">sleep_with_group() (pymunk.Body method)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.SlideJoint">SlideJoint (class in pymunk.constraint)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space">Space (class in pymunk)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Arbiter.stamp">stamp (pymunk.Arbiter attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.static_body">static_body (pymunk.Space attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Space.step">step() (pymunk.Space method)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.stiffness">stiffness (pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedSpring.stiffness">(pymunk.constraint.DampedSpring attribute)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Arbiter.surface_velocity">surface_velocity (pymunk.Arbiter attribute)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Circle.surface_velocity">(pymunk.Circle attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Poly.surface_velocity">(pymunk.Poly attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.surface_velocity">(pymunk.Segment attribute)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.surface_velocity">(pymunk.Shape attribute)</a>
  </dt>

      </dl></dd>
  </dl></td>
</tr></table>

<h2 id="T">T</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.SegmentQueryInfo.t">t (pymunk.SegmentQueryInfo attribute)</a>
  </dt>

      
  <dt><a href="pymunk.pygame_util.html#pymunk.pygame_util.to_pygame">to_pygame() (in module pymunk.pygame_util)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.BB.top">top (pymunk.BB attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.torque">torque (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.constraint.html#pymunk.constraint.DampedRotarySpring.torque_func">torque_func (pymunk.constraint.DampedRotarySpring attribute)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Arbiter.total_impulse">total_impulse (pymunk.Arbiter attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Arbiter.total_impulse_with_friction">total_impulse_with_friction (pymunk.Arbiter attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Arbiter.total_ke">total_ke (pymunk.Arbiter attribute)</a>
  </dt>

      
  <dt><a href="pymunk.util.html#pymunk.util.triangulate">triangulate() (in module pymunk.util)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="U">U</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.unit">unit() (pymunk.vec2d.Vec2d static method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Segment.unsafe_set_a">unsafe_set_a() (pymunk.Segment method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Segment.unsafe_set_b">unsafe_set_b() (pymunk.Segment method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.unsafe_set_offset">unsafe_set_offset() (pymunk.Circle method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.unsafe_set_radius">unsafe_set_radius() (pymunk.Circle method)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.unsafe_set_radius">(pymunk.Poly method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.unsafe_set_radius">(pymunk.Segment method)</a>
  </dt>

      </dl></dd>
  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Poly.unsafe_set_vertices">unsafe_set_vertices() (pymunk.Poly method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Circle.update">update() (pymunk.Circle method)</a>
  </dt>

      <dd><dl>
        
  <dt><a href="pymunk.html#pymunk.Poly.update">(pymunk.Poly method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Segment.update">(pymunk.Segment method)</a>
  </dt>

        
  <dt><a href="pymunk.html#pymunk.Shape.update">(pymunk.Shape method)</a>
  </dt>

      </dl></dd>
      
  <dt><a href="pymunk.html#pymunk.Body.update_position">update_position() (pymunk.Body static method)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.update_velocity">update_velocity() (pymunk.Body static method)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="V">V</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d">Vec2d (class in pymunk.vec2d)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.velocity">velocity (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.Body.velocity_func">velocity_func (pymunk.Body attribute)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.velocity_limit">velocity_limit (pymunk.Body attribute)</a>
  </dt>

      
  <dt><a href="pymunk.html#pymunk.version">version (in module pymunk)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="W">W</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.Body.world_to_local">world_to_local() (pymunk.Body method)</a>
  </dt>

  </dl></td>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.html#pymunk.BB.wrap_vect">wrap_vect() (pymunk.BB method)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="X">X</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.x">x (pymunk.vec2d.Vec2d attribute)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="Y">Y</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.y">y (pymunk.vec2d.Vec2d attribute)</a>
  </dt>

  </dl></td>
</tr></table>

<h2 id="Z">Z</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%" valign="top"><dl>
      
  <dt><a href="pymunk.vec2d.html#pymunk.vec2d.Vec2d.zero">zero() (pymunk.vec2d.Vec2d static method)</a>
  </dt>

  </dl></td>
</tr></table>



          </div>
        </div>
      </div>
      <div class="sphinxsidebar">
        <div class="sphinxsidebarwrapper">
            <p class="logo"><a href="index.html">
              <img class="logo" src="_static/pymunk_logo_sphinx.png" alt="Logo"/>
            </a></p>
<h3><a href="index.html">Table Of Contents</a></h3>
<ul>
<li class="toctree-l1"><a class="reference internal" href="readme.html">Readme</a></li>
<li class="toctree-l1"><a class="reference internal" href="news.html">News</a></li>
<li class="toctree-l1"><a class="reference internal" href="installation.html">Installation</a></li>
<li class="toctree-l1"><a class="reference internal" href="pymunk.html">API Reference</a></li>
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a></li>
<li class="toctree-l1"><a class="reference internal" href="tutorials.html">Tutorials</a></li>
<li class="toctree-l1"><a class="reference internal" href="advanced.html">Advanced</a></li>
<li class="toctree-l1"><a class="reference external" href="http://code.google.com/p/pymunk/issues/list">Issue Tracker</a></li>
<li class="toctree-l1"><a class="reference external" href="http://code.google.com/p/pymunk/source/checkout">Source Repository</a></li>
<li class="toctree-l1"><a class="reference external" href="http://code.google.com/p/pymunk/downloads/list">Downloads</a></li>
<li class="toctree-l1"><a class="reference internal" href="license.html">License</a></li>
</ul>

<div id="searchbox" style="display: none">
  <h3>Quick search</h3>
    <form class="search" action="search.html" method="get">
      <input type="text" name="q" />
      <input type="submit" value="Go" />
      <input type="hidden" name="check_keywords" value="yes" />
      <input type="hidden" name="area" value="default" />
    </form>
    <p class="searchtip" style="font-size: 90%">
    Enter search terms or a module, class or function name.
    </p>
</div>
<script type="text/javascript">$('#searchbox').show(0);</script>
        </div>
      </div>
      <div class="clearer"></div>
    </div>
    <div class="related">
      <h3>Navigation</h3>
      <ul>
        <li class="right" style="margin-right: 10px">
          <a href="#" title="General Index"
             >index</a></li>
        <li class="right" >
          <a href="py-modindex.html" title="Python Module Index"
             >modules</a> |</li>
        <li><a href="index.html">pymunk 4.0.0 documentation</a> &raquo;</li> 
      </ul>
    </div>
    <div class="footer">
        &copy; Copyright 2013, Victor Blomqvist.
      Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.2b1.
    </div>
  </body>
</html>